Project JFK Overview
Project Airtrain, or Project JFK is a project that was started by the SKILLTECH Team back in early 2025. The Bombardier Innovia JFK Division train was being built alongside teritary builders. The team wanted to reach more players and expand its development horizon to those who are intrested. We partnered with the New York Operations team, owners of the IRT Mainline game which averages around 50-100 concurrent players and around 1.1 million visits to support the project and hold the game under their group. After discussing with the NYO Development team, the project was greenlighted.
Developing the complete AirTrain JFK system on Roblox consists of a comprehensive transportation simulation project that combines authentic infrastructure design, coding, and gameplay mechanics. The strategy starts with thorough investigation into the actual AirTrain routes, stations, and functions. This involves outlining the three primary routes—the Jamaica Line, Howard Beach Line, and Central Terminal Loop—utilizing actual station configurations, distances, and architectural details from the Port Authority’s system. After establishing the route network, the subsequent phase emphasizes terrain modeling and the building of stations. Every terminal station should be constructed with care, reflecting the distinctive appearance of JFK Airport’s terminals, signage, and interior elements, while maximizing Roblox performance with modular and low-polygon designs.
The track system and guideway structures will need exact alignment to mimic the elevated monorail design. In Roblox Studio, you can use mesh parts or unions to create custom track components and supports for smooth curves and realistic elevation variations. The trains, designed after the Bombardier Innovia ART 200, must be entirely scripted to imitate automated functions. This entails creating a control system based on Lua for acceleration, braking, automatic stops at stations, and door functions. Developers may also incorporate a signaling and timing system to guarantee that several trains can operate safely on a timetable, akin to the actual AirTrain automation.
For increased immersion, the project must incorporate realistic station announcements, proper signage, and lighting effects. Voice announcements may be recorded or produced to correspond with the real AirTrain's audio system, while lighting and background sounds generate a realistic airport environment. Optimization is crucial for ensuring seamless gameplay, necessitating level-of-detail models, efficient scripting, and meticulous control of physics. Testing of multiplayer synchronization is essential to guarantee uniform experiences for every player.